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The Optical Flares Preset file format

It could have been a simple XML format but no ! The guys at Video Copilot knew I would be coming for them at some point, so they devised the most annoying file format on Earth !

I suppose it's one of these companies that imagine they can create some products that are "Future Proof". Moohahaha ! Sorry guys, but nothing's future proof : ask the guys in nuclear waste storage...

Moreover, their products are called Video Copilot.Net so you may think they take advantage of the smart serialization helpers that can be used with the .Net framework, like XML with XSLT for example. But that would be too easy.

The guys at VC decided to create their own future-proof-tarot-reading binary format with unique IDs and shit.


Structures

Header

The OFP file starts with a header of 4 bytes :

O F P x

The first 3 bytes are the classic signature bytes and the 4th byte x always equals 3 in my files. I assumed it's the file format version and threw an exception if it's not equal to 3.


Atoms

The remaining data in the file are what I called Atoms.

Understand that these guys didn't simply store an INT, a BOOL, a FLOAT, a STRING or anything like it : all these simple types are encapsulated by what I called an Atom class. Basically, all the elements in the remaining file are atoms.

Here is the structure of an Atom :

1 WORD = Atom Type
1 WORLD = Atom Run Length L 
L BYTES

I have isolated the following Atom types :

// Field atoms
FIELD_ID = 0x32,
FIELD_TYPE = 0x33,
FIELD_VALUE = 0x34,

// Lens object atoms
LENS_OBJECT_NAME = 0x02,
LENS_OBJECT_HIDE = 0x03,
LENS_OBJECT_SOLO = 0x04,

// Block headers
GENERAL_PARAMETERS = 0xBB8,
LENS_OBJECT_DESCRIPTOR = 0x01,

// Block end markers
FIELD_END = 0x7D0,
GLOBAL_PARAMS_END = 0xFA0,
LENS_OBJECT_END = 0x3E8,


The Atom class


LensFlare Class

Check the [Lens_Flares#The_Lens_Flare_Class] page to get my free LensFlare class in C# that is able to read OFP files.