From Wakapon
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Revision as of 18:28, 29 December 2011
Contents
The Color Pipeline : A Compendium of colorimetry and light perception for the Computer Graphics programmer
This article has 3 knowledge levels :
- The first level is this article itself, which is going to attempt to sum up what I could grasp of the vast subject (!!) that is color perception
- The article will sometimes refer to another page called Colorimetry where technical informations regarding specific details are available
- The Colorimetry page itself will sometimes refer to even more detailed informations and equations that will help performing various tasks
This article is a poor attempt at gathering all the important notions and is a digest of the enormous amount of available informations about colors, color spaces, color profiles, color corrections, color grabbing and color display.
//Color management, from
Color Spaces
RGB
XYZ
Quick overview of the pipeline
Acquisition
Storage
Loading
Lighting
Writing
Displaying
Color Acquisition
Taking a Picture
Artist Painting
Color Storage
Color Profiles
Gamma Correction
Color Loading
Very important !
We Want Linear Space
Fixing Things
Nuaj' Code
The bitmap class