From Wakapon
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== Code ==
+
== Math ==
  
* Check my [[O3D]] section
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* [[Maths|Mathématiques générales]] (Notes, in French)
 
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* [[Matrices|Matrix decomposition methods and their usage.]]
* [[Nuaj]], my little DX10.1 renderer
+
* [[Optimization|Summary of optimization and fitting methods and their usage.]]
* [[Cirrus]], the high level Nuaj wrapper to render complex scenes
 
 
 
TODO:
 
* [[DotNet|.Net Framework]]
 
* [[Bitonic Sort]]
 
  
  
 
== Computer Graphics ==
 
== Computer Graphics ==
 +
* [[HemisphereOrthoSolidAngle|Solid angle subtended by an orthogonally-projected pixel]]
 
* [[SphericalHarmonicsPortal|Spherical Harmonics Portal]]
 
* [[SphericalHarmonicsPortal|Spherical Harmonics Portal]]
 
* [[BRDF|Musing about BRDF models]]
 
* [[BRDF|Musing about BRDF models]]
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* [[Lens Flares|Post-Processing: Lens Flares]]
 
* [[Lens Flares|Post-Processing: Lens Flares]]
 
* [[Color Pipeline|The Color Pipeline : A Compendium about colorimetry and light perception for the Computer Graphics programmer]]
 
* [[Color Pipeline|The Color Pipeline : A Compendium about colorimetry and light perception for the Computer Graphics programmer]]
 
 
TODO:
 
* [[ParticlesSystem|Advanced Particles System]] using graphs
 
* [[HDRI|HDR Images]]
 
* [[Radiosity]]
 
* [[Shaders]]
 
 
 
* [[SkyModels|Sky Models]]
 
* [[EcoSystem|Terrain Modeling and Full EcoSystem Simulation]]
 
  
  
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* [[MagneticFields2|Magnetic Fields (Part 2)]]
 
* [[MagneticFields2|Magnetic Fields (Part 2)]]
 
* [[Colorimetry|Colorimetry]]
 
* [[Colorimetry|Colorimetry]]
* [[Maths|Mathématiques]] (Notes) (French)
+
 
 +
 
 +
== (OLD) Code ==
 +
 
 +
* [[Nuaj]], my little DX10.1 renderer
 +
* [[Cirrus]], the high level Nuaj wrapper to render complex scenes
 +
* Check my [[O3D]] section
  
  

Latest revision as of 16:08, 30 July 2017

Welcome to Wakapon

Koala.jpg

Wakapon is my personal wiki. I use it as a notebook to write about projects I'm working on, stuff I've made in the past and, last but not least, ideas I'd like to realize someday...

It's filled with the inherent mistakes I usually make in my thought process, with the holes of my poor memory and also with the naive utopia of an eternal dreamer (no less ! S4.gif) because whatever you do, life is, after all, about "changing the world"™ (a Silicon Valley registered trademark)!


History

Focusing on my discovery of computers and computer science, it tells about an era now long gone from a kid's point of view : this is my history as a demomaker.


Math


Computer Graphics


Science


(OLD) Code

  • Nuaj, my little DX10.1 renderer
  • Cirrus, the high level Nuaj wrapper to render complex scenes
  • Check my O3D section


Rough Ideas

TODO:


Photography

Check some of my pictures on Flickr.


Official Homepage

http://www.patapom.com/


Contact

Contact.png